I always use KDE, but now I want to use fvwm2 because I think it’s very beautiful and fast.
So I installed fvwm2.5.12 and start to write the configuration file, but I have some problems with key shortcut configuration. If I write in the .fvwm2rc file
Key p A A Exec exec pan
when I press ‘p’ pan start correctly. But if I write in the configuration
Key p A C Exec exec pan
when I press Ctrl-p nothing happens. That’s the same if I use the modifier ‘M’ instead of ‘C’. I also try to write the follow line:
Key F1 A A Exec exec pan
and when I press F1 pan doesn’t start, so I think I have a different key configuration, in fact I have an italian keyboard. How could I know what are the modifier and how to use them? I try to use xmodmap and it returns
xmodmap: up to 2 keys per modifier, (keycodes in parentheses):
shift Shift_L (0x32), Shift_R (0x3e)
lock Caps_Lock (0x42)
control Control_L (0x25), Control_R (0x6d)
mod1 Alt_L (0x40)
mod2 Num_Lock (0x4d)
mod4 Super_L (0x73), Super_R (0x74)
mod5 ISO_Level3_Shift (0x71)
but I don’t know how to use them.
Sorry for my bad English and thanks for the advices.
[color=red]Edited by theBlackDragon:
–> Moved from Basic questions.[/color]
The Fvwm manpage warns against using ignoremodifiers when not needed as it can slow thing down, and as most people can’t activate scroll lock by accident you might as well throw that one out, it could even come in handy as a modifier…
I controlled the keycode with xev and they are the same than xmodmap, so I tried to modify the keyboard settings in the XF86Config: in this way the modifiers works well.
At the end I changed the keyboard configuration as it was at the beginning and when fvwm restart, the modifiers (and also the F1, F2, … ) works.
I don’t understand what was the problem, but now the key binding work, so I can continue to modify my fvwm configuration, and I early come here to ask your help
Im trying tu use the Super_L here as a modifer to make bindings like win+q etc…
But I didnt understood well…
if I change it in the xmodmap, how would the bindings be called?
if i use it as mod5 would it be ‘N’ in the binding?